Michael Calvert
Michael Calvert
A game artist in the pursuit of dopeness.
New York, United States of America

Summary

I've been a part of the games industry for many years currently heading Games Evangelism at Sketchfab. The leading platform to market your games and discover 3D/VR content online. I have an extensive knowledge of community strategy, growth hacking, game art, and the production pipeline. Very keen on current and future industry trends and in my free time I enjoy speaking and teaching when I can.

I've helped lead high profile marketing campaigns and community projects for companies such as The White House, Relic, Starbreeze, Gearbox Software, CNN, Telegraph UK, BBC America, McClatchy Interactive, Wired, Current, Nvidia, IGN, Destructoid, and many more...

Skills

Digital PaintingEnvironment DesignIllustration3D Animation3D ModelingEnvironment ModelingGame DevelopmentLevel DesignPublic Speaking

Software proficiency

Sketchfab
Sketchfab
Unity
Unity
Photoshop
Photoshop
Maya
Maya
Mudbox
Mudbox
3D-Coat
3D-Coat
Substance Painter
Substance Painter
Substance Designer
Substance Designer
Quixel Suite
Quixel Suite
Marvelous Designer
Marvelous Designer
Marmoset Toolbag
Marmoset Toolbag

Productions

  • Stickermule 3x1v3
    • Video Game
      Dragged Away
    • Year
      2018
    • Role
      Lead Artist
    • Company
      RAWRsoft

Experience

  • Gaming Evangelist at Sketchfab
    New York, United States of America
    September 2015 - Present

    Simply, I’m a friend to all games.

    In this role I work directly with game artists, developers and marketing teams from game studios around the world. I advise and educate them on how to use Sketchfab to promote, share, receive feedback on their 3D content and leverage our viewer to get more engagement.

  • Game Artist / Founder at RAWRsoft
    New York, United States of America
    January 2014 - Present

    RAWRsoft is an independent game studio based in New York. It mainly consists of two mammals: Michael Calvert and Einstein his faithful fuzzball.