Nothing is precious

Earlier this year I worked on a game to help spread awareness about a charity organization helping poor Americans. I really poured my heart into it. I received an email couple days out from the launch of the project saying that most of my work will not be included. I assumed that would be roughly 50% if not more.

It sucked, but to this day I think that was a great experience. It taught me that nothing you work on is precious.

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